– Hi, it’s Tomas George, and welcome to this
beginner’s workshop in Logic Pro X. So this workshop’s designed for anyone that’s brand
new to music production or for someone that hasn’t actually used Logic Pro before, but
they want to jump in and start making their own music in Logic Pro. So in this workshop,
I’ll show you how you can create your own drum beats, how you write bass parts, chords,
how you can use the Arpeggiator, also an overview of the mixer, and then an overview of sound
design and synthesis. So if you’re brand new and you want to learn how to use Logic Pro,
then I recommend taking this workshop. – So hello and welcome to this first lecture
where we’re actually going to build a song from scratch, because when using any digital
audio workstation like Logic Pro I think the most important thing is to just jump in and
start building music because we could go through the preferences, we could go through the different
settings, but really the thing I like to do, and I’m sure you as well, is just start building
music straight away. There’s several different ways we can make music. We can make music
from a drum beat. We can make music from a cord progression. We can make music from a
melody and we’re going to explore all of these in this first video. So if you’re new to Logic
Pro it could look a little alien at the moment. I do have the loops open up the side, which
is this look button here. And we can open up different instruments by hitting this button
on the side. I do recommend going over to the quick help button, which is the small
question mark button. If you do get stuck at any point you can see if you hover over
an item it will tell you what the item actually does, but this it’s just a quick start guide.
This is just the beginners workshop, so we’re not going to go over every single function
and feature, we’re just going to go in and start making music, because I think that’s
the best thing we can do for this workshop. We only have a limited amount of time so let’s
go in and start making music right away. So if we hit this library button in the top left
we’re going to go down and actually choose a drum kits. You can see here some of these
have little download buttons if you do want to actually download some more updates and
download some more sounds for these different instruments. But for now we’re just going
to leave it as it is and let’s hit drum kits. So like I said you could hit this download
button and download this drum kit called Blue Ridge. But I’m going to just choose one of
these by random. They are meant to emulate different drum kits, and if you want to choose
more electronic drum kits I do recommend choosing this one called electronic drum kit. But first
of all, let’s choose drum kits and let’s just choose the first song, which is called Bluebird.
And then what we can do is either attach a MIDI keyboard, which stands for musical instrument
digital interface, or you could just use digital typing by hitting command and k. So I’m just
going to hit command and k, and this will bring up musical typing. There’s two views.
There’s a piano key view. Or we can go over to musical typing. Of course this is a drum
kit. So these different keys will actually be different drums really. So we have this
one, the c, or in this case it says A because it actually matches with the A on your keyboard,
which is a tom. And we have more toms, cymbals, and we can actually change octave by hitting
the zed button here or just by pressing this button. And now when we hit A you can hear
it’s a kick drum. The D or S button is a snare. The W is kind of a click rim shot. And E is
a clap. A D is another type of snare. So if you want to create some snare rolls. It’s
quite hard to type on this musical typing keyboard. Of course we can go in after and
actually edit this. I’ll talk about this later in the editing video. But if you want to edit
some of this MIDI information we can do it in the MIDI editor. And then going along we
have a few other things as well. You have some toms and then this T is a closed high
hat. The Y is a closed high hat. And the U is open high hat. And what I just hit there
was the button R. So if you hit R this will actually record. And what we’re going to do
now is something called finger drumming. So this is where we play the drum kit. with our
fingers. It is quite difficult. If you’re not used to finger drumming I do recommend
going in individually and playing in the different drum hits, but you can always build it up
with finger drumming. Okay, so let’s just start off with this drum beats. I’m going
to use finger drumming. If you’re not comfortable with finger drumming, remember you can add
in each instrument individually. So you can hit this button here, this record button,
or we can simply hit the button r. You’ll notice the metronome will start off. And if
you don’t have this button on here, this metronome button, it will not continue. So make sure
this button is selected. Hit enter to go to the start. And now we’re going to record our
first part of the song, which is going to be the drum beats. So I’m going to hit r then
I’m going to listen to the metronome and try to get the groove along with the metronome.
So it wasn’t the best beat, it was out of time quite a lot, because to be honest I find
finger drumming quite difficult. We will explore editing further but for now I’m just going
to quickly double click this or go over to the editor button, which is the button with
some scissors, and then just drag this open and you can actually see with these little
blobs here these blocks of information, and you can hear that this is actually the drum
parts. So these little blocks are MIDI data and this triggers the sounds. So we’ve got
this snare here. You can see on the side it says snare. Then we have a kick drum. And
I can tell straight away this isn’t in time. I can see, because I wanted to record the
kick drums on the beats, and you can see here they’re not actually on the beats. So we can
actually drag these in time so you can drag any of this bit of MIDI information in time,
move it around wherever you want. So I’m just going to move this kick drum here, let’s move
this kick drum here. This snare is going to stay there. This snare is going to go here.
And now let’s have a listen to this drum beat, and it should sound completely different to
what I played in. It’s still very sloppy. It’s not in time. So the easiest way to fix
this is to just drag these around to where it is in time. It is more in time, you can
always go over to quantize ’em. So we can quantize all of these by hitting command and
a, then just simply hit the button q and this will quantize it. You can see these notes
are moved around, and they’ve actually moved to the closest 1/16 notes because over here
on the left we have time quantize. This might look a bit complex at the moment, triplet,
swing, ignore that just for now and just have a look at some of these. So you could choose
1/32 notes. You can choose 1/16 notes which is a semi-quaver, eighth notes which is a
quaver, quarter notes, which is a crotchet, etc. So I’m just going to choose 1/16 notes.
This is the default and when we play this back now it should sound more in time than
it was before. Still sounds pretty sloppy. I know straight away I want this on beat four.
So I’m just going to drag this over here. And you can see here there’s the high hats
are missing. I did play this in pretty badly to be honest. But it makes it a bit more interesting
for this lecture as we can actually go through and correct it. So you can get any of this
MIDI information, drag it around, drag it in time, even move it to a different drum.
So this could be a high tom at the start. Instead of a kick, I do want a kick. And remember,
if you make a mistake just hit command and z like any other Mac application, and it will
go back to where it was. So now let’s play this back. So it’s quite a boring drum beat,
to be honest. I’m going to move this kick drum around. Just going to correct this. Just
going to move this here. Let’s move this around. And we can always move stuff and actually
copy it or duplicate it by holding down the alt button. Gonna change that to a clap and
a clap here as well, and a clap at the start as well. So now let’s hear this back. And
I’m actually going to just copy some of these high hats by holding down alt. Let’s just
hear this back. So there’s a drum beat. It’s not the best in the world, but within a few
minutes we’ve quickly made a beat. You can see here there’s a gap where there isn’t any
of these little blocks. These blocks are some MIDI information, and if we go over to these
little arrows over here on the top right we can actually zoom in. You can see here yes,
we’ve got this MIDI information here. Then we have this gap. I did actually record over
this two bar phrase. So we can just drag this back to where it says free. There we go, we
have a drum beats. And now we can go over to this loop button here, drag it over and
you can see it’s just looping again and again and again. And now I’m gonna hit enter and
then space bar. We can hear the drum beat. We can even take off this metronome because
we’ve got the drums now, we have a beat, we have some rhythm for the rest of our instruments,
so let’s just turn off the click by hovering over this purple metronome and clicking it
and the click should go off. Okay, so there’s the drum beat. Just the first start to this
video series, this Logic Pro X workshop. Jumping in, making a drum beat, and next we’re going
to look at continuing building this song and we’ll have a look at creating a baseline.
So thank you for watching this video and I’ll see you in the next one. – Welcome back. Thank you for watching the
first video, just about getting started, and creating a drum beat. Remember, there’s plenty
of different ways to actually create a song. I thought I’d start off with one of the most
common ways, and that’s starting with a drum beat. We just dived in straightaway in the
last video. If we click on this MIDI information here, you can see, if I scroll along, that
we have this MIDI notes here, which creates a drum beat. Not the most complex drum beat,
I just want to show you how you can quickly dive in and create some music even if you
don’t play perfectly, even if you don’t have a keyboard or a MIDI controller in front of
you because, in this video before, I used Musical Typing. We can access this by just
hitting Command and K. Here we go. Play some drums straightaway at our fingertips. We don’t
need any keyboards, don’t need anything, just a laptop, really, or a MacBook, and we can
start making music in Logic Pro. The next logical step is to add a bassline. All we
need to do is go over to the Plus button. Up here, hit Software Instruments. Then we
can hit Instrument down here, choose a different instrument. I’m actually going to select Empty
Channel Strip, and then hit Create. The reason I want Empty Channel Strip is because, on
the left here, if I select this button in the top left, this will open the library,
and I can go through and choose which one. We can demo these. If we hit Bass, we can
click on the first one, which is Fingerstyle Bass, and then we can open up Musical Typing
again by hitting Command and K. Notice, these drum notes have changed to a bass note. This
is actually meant to sound like, obviously, a fingerstyle bass. We go over, we have a
few other ones. Fretless Bass, Liverpool Bass, it’s quite a powerful, deep one. We can go
through, and choose some of these. We can, of course, use synthesizers if you want to
use bass synth. I quite like the sound of this one, Liverpool Bass. Obviously meant
to look like Paul McCartney’s bass. Let’s have a listen. I do recommend just creating
a loop. Go over, you can see this gray area here, this lighter gray area on this timeline.
If you select this, this will open up the cycle region. Just go round and round whatever’s
in here. If we hit play now, and we open up Musical Typing, we can just have a play around,
have a mess around. When playing the bass, I do recommend just listening to the drums,
critically listening, especially to the kick drum. Listen to what the kick drum is doing,
and try and think of a bassline around that. It was a lot more we can go into in creating
basslines. There’s a lot more we can go into, for example, looking at arpeggios, but for
now, we’re just going to keep it super simple, and just use this note C and the minor third
up, which is a D sharp or an E flat. Just C. And then E flat, these two notes. That’s
all we’re going to use for this bassline, keep it super simple. I just want to show
you how you can quickly create notes. I’m just going to have four to the floor feel
for the bass. One, two, three, four, two, two, three, four. Keep it really simple, and
then just groove around that, trying to get some energy in while playing the bass. I’m
just going to do it with Musical Typing. For this, I’m going to actually turn off this
cycle region and play it in a load of different basslines, different bass parts, just with
these two notes, just different rhythms, concentrate on the rhythms, concentrate on the kick drum,
and then just hit record, and hopefully, some of it is usable. Hit Enter to go back to the
start, hit Command K to open up Musical Typing, and then let’s just hit R to record, playing
some basslines. Okay, that last bit there, I quite like the sound of that. Notice, we’ve
got all these loops continuing. If this does happen, can turn off loop by hitting the L
button. This will turn off loop. If we double click on this little green information here,
this’ll bring up all these notes, which are the MIDI information notes. It’s put in here
all the stuff we’ve played. Let’s zoom in a little bit with these dials up here. Let’s
find that last bit that I liked. It was this from bar nine to bar 13, I believe. Let’s
just zoom out, and delete all the rest of the information, and just drag all this to
bar one. Remember, to quantize, you need to select all, Command+A, and then either go
over to this Q button here, or press the button Q on your keyboard, which is the key command,
or the keyboard shortcut for quantize. Now, let’s listen to this back. Hit Enter again,
and space bar. That note at the end actually repeats at the start, so we can get rid of
that. Similar to the drums video, you can just drag these bits of MIDI information around.
Let’s hit the space bar. We can drag it around if there’s anything we don’t like, but to
be honest, I quite like how I played that. It’s a very simple bassline, it’s not the
most complex, but it’s a bassline, and it’s more just to demonstrate how you can quickly
make music in Logic Pro. Again, a lot of space. We can go to the bottom right of this green
clip here, and just drag it back. If we don’t like the color green, we can always hit Alt
and C, and choose a different color too just so it looks different to the drums so we can
quickly differentiate the bass from the drums. Again, we can hover over the top right of
this clip, and it’ll create a loop. There we go, we’ve got the bass part and the drums.
It’s really, really, really simple. If we don’t like that instrument, we can always
go over to the library. Remember, this button in the top left has to be selected to open
up the library. Let’s go to, say, synthesizers, and we could choose synth bass, and select
any of these. Let’s try Jump Up Bass. We can always hit that downward arrow button to go
through the different synths as well. For this example, I’m just going to stick to the
Liverpool Bass, because, to be honest, I think that one suited this drum sound well. There
we go. We’ve got the drums, and now we’ve got the bass. In the next video, we’re going
to have a look at creating some keys or keyboards just to quickly build a song because that’s
really what music production’s about, building songs, and for me, when you get started like
this, it’s a lot more fun just to go in and start making music rather than learning all
the bits and bobs, learning all the preferences, learning all the settings. I recommend, go
and start making music straightaway. Start building a track, and then learn, as you go
along, what the different settings do. I wanted to create this video just to show you quickly
how you can create a bassline, how you can just record some bass parts in a few minutes.
Thank you again for watching this video, and I’ll see you in the next one. – Okay, so we’ve created the drum part quickly,
created a bass part. Of course, this is not a final piece of music, this is just quickly
showing you how you can just go in and start making mus straightaway, because music production,
create music, it’s all about having fun, really, and if you can’t really have fun in the process
then what’s the point, to be honest? So I just wanted to go in and start making music
at home, start playing around with drum beats, start playing around with bass lines, just
having a bit of fun, enjoying the process, and just have a laugh. Enjoy making music.
So I’m gonna show you now how you can actually add chords, and it’s a similar kind of thing
to the bass part, just add another instrument and then you can add chords. Of course, it
can be very complex if you want to learn about chord progressions, you want to learn about
modes, you want to learn how to make keys, that kind of thing, but for this, we’re just
going to keep it really simple, and we’re going to start off with a chord, and then
we’re going to add something called an arpeggiator which goes through and individually plays
the notes in the chord, and we can select what order we want that as well. So let’s
go over to this plus button, and we’re going to add software instrument, and again, we’re
going to choose Empty Channel Strip, ’cause we’re going to use this library on the side.
And let’s go over to Mallet. So we’re going to choose a vibraphone, and now we’re just
going to do a similar kind of thing to before, just hit the space bar, let’s play it. Open
up Commend + K, musical typing, and this time we’re going to play a chord which is C Minor.
So we need this button A, which is C. Be need B flat, and we need G, which is this one.
Okay, I’m just going to literally only hold that, and so I’m going to hit R to record.
And again. So if we zoom in now, you can see what I played. It’s literally just holding
that note every eight beats or every two bars, and then if we double-click on this green
information again, you’ll notice the MIDI notes will appear same as before. Hit Command
+ A to select all, and hit the Q button to quantize, and we can see here that it’s not
completely in time. But because it’s so few notes, we can just literally just drag these
in place. You can see by the rest it’s all lined up, because when we quantize, all we’re
doing, really, is just shifting these notes to the closest grid amount that we actually
select on the left here. So 1/16 notes, we’re selecting this 1/16 amount, and we’re just
shifting these notes to the closest 1/16 on the grid, so if we zoom in here the closest
1/16 is one of these blocks here, so there’s 16 blocks in a bar, so one two three four
five six seven eight nine 10 11 12 13 14 15 16, so we’re just shifting it to the closest
one where we quantize, and if we change the quantize amount to another we’re just shifting
it to the other closest amount. I hope that makes sense, I just want to quickly show you
how you can quantize is important for this kind of music, especially when you want to
just jump in and start making music straightaway. And this loop’s really, really long, all these
bits in here, so if you hit the L button that will get rid of the loop and we can choose
our own loop amount again. So let’s hit the Enter. Let’s Create Cycle by clicking this
little grayed-out area up here, we can drag this to the desired amount, and I’m just going
to choose 16 bars. See here when we zoom in, 16 appears, and it will loop round 16 bars.
And now you’ll notice every two bars to every eight beats it will play this chord again.
It works, it’s not the most exciting thing in the world, so what we’re going to do now
is add on something called an arpeggiator. So we can hit this eye button, Inspector,
you’ll notice this channel strip will appear. This looks similar to the channel strips you
get on kind of old-fashioned mixing desks, and an arpeggiator’s actually a MIDI effect.
We have these effects here, these are audio effects, but MIDI effects will actually control
the MIDI data. It won’t control the audio, it will control the MIDI. So we have a MIDI
effect, and if we click on this, we have Arpeggiator, Chord Trigger, Modifier, Modulator, Note Repeater,
Randomizer, Scripter, Transposer, and Velocity Processor. We’re going to choose Arpeggiator,
and all Arpeggiator really does is just separate the notes and play them one at a time. So
this chord had three notes, so if we click on this, you can see one, two, three, it’s
just going to play these notes individually in whatever order we select here. So we have
a few different options here, I’m just going to show you the first few, so we have up and
down, up and down, and then down, then up. I hope that makes sense, you should probably
realize a bit more when we listen to it. We’ll have different variations, and we’ll have
oct range, which stands for octae range, so this, we’re just going to use one octave,
so just the notes that played here. It will play different octaves if we select different
octave ranges. So this isn’t a whole course just on the arpeggiator and MIDI effects.
This is a very complex subject, I’m just quickly going over it, just so you know, really, how
to make music fast and Logic Pro X can make music today, ’cause that’s the most important
thing about this workshop. I want you to be able to make music today. So we’ve got the
arpeggiator here, I’m just going to hit space bar, going to choose the first one, which
is up. And you’ll notice the notes will start and
then go up. They’re all going quite fast, you’ll actually notice they’re going every
16th notes, which is because the rate is set to 16th notes. If we choose, say, quarter
notes, it will change to a different note every beat or every quarter note. To be honest,
that sounds a little bit too slow for me, so let’s go in between and choose 1/8 notes.
So there’ll be two notes every beat. Okay, there we go. Let’s choose this order, down.
So you can hear it starts on the high note and goes down. Let’s choose this one for now,
and let’s just quickly have a look at octave range. You can obviously hear it goes higher,
it goes to a different octave, and it will jump to more octaves if we increase the octave
range. But for now I’m just going to choose one, and that’s just quickly how you can add
some chords or keyboard parts. Of course, we don’t only have to use this one part, because
we can actually stack these or layer these. We’re actually going to layer this with a
piano, quite common to layer a vibraphone with a piano. So what we can do is hit this
little button up here next to the plus button, which will duplicate this information. So
now what we need to do is select this MIDI information here in the timeline, hold down
Alt, and drag it down. And now when you go over to Vibraphone, let’s turn off this eye
button and go over to the library inspector again, and now let’s go over to Piano and
choose instruments here. Remember, if you don’t have all of these different instruments
here, you can always hit these little buttons to download them or go over to Logic Pro X,
then go over to Sound Library, and then go over to Download All Available Sounds. So
like I said, Logic Pro X, Sound Library, Download All Available Sounds, that’s just one way
to get access to the sounds. Okay, so we’re going to choose piano, and let’s just choose
Steinway Grand Piano. Classic piano, let’s just hear this back. It just sounds really
low and muddy, it’s a really low note for the piano. So what we’re going to do now is
select all of these notes and actually just jump this up an octave. You can see on the
side it says C1, so just drag this button out to where it says C2, and now it’s up an
octave. You’ll notice, though, that the piano isn’t actually arpeggiating, it’s just playing
the notes. It hasn’t copied over the arpeggiator. So what we need to do is open up the mixer,
which is this button here, or shortcut X, and then if we scroll up you can see we have
the arpeggiator and the one selected, it says there Steinway, and if we go down, it says
Steinway Piano. So all we need to do is hold down Alt and drag this over, and now this
has copied the arpeggiator with the exact settings as the vibraphone. So if we hit Enter,
hit space bar. You’ll hear there’s a piano sound and a vibraphone. The piano sound doesn’t
really sound the best, so we can go through here and choose a different instrument if
we wish, we could choose a guitar, let’s choose, say, acoustic guitar. Hit Enter and space
bar. You’ll notice one thing when we change instrument, it does actually get rid of this
MIDI information. So let’s go back to the mixer, let’s hit X, and let’s hold down the
Option button and drag over this arpeggiator MIDI effect once again. And the reason you
can only hear this guitar is because it’s solo. If you hit the S button, it will solo,
the M button, it will mute, simple as that. So let’s just un-solo this. Hit Enter to go
back to the start, and then hit space bar to play the track. You’ll notice these little
dials here. These obviously just control the volume, so I’m just going to turn the vibraphone
down. And you can even mute the vibraphone if we wish. I’m going to have the vibraphone,
then, just a bit quieter. And there we go, that’s how we quickly create a song in Logic
Pro X. It’s not the best song in the world, but for this example, I just showed you how
you can create a drum beat, how you can create a bass line, and how you can create a keyboard
sound or other sound such as a vibraphone or acoustic guitar via playing in some chords
and also using an arpeggiator. So this is just a quick way to start making music. I
hope you found something useful out of this, and just remember, if you’re brand new to
Logic Pro X, just go in, start making music, start creating a beat today. So thank you
for watching this video and I’ll see you in the next one. – Hi, in this video we’re just going to quickly
have a look at the mixer in Logic Pro X. So there’s a couple ways we can actually open
up the mixer. The first way is by hitting the key command x, and you’ll see this mixer
appear. It’s similar to an old analog desk, the dials, the pan knobs, and a few other
things as well. Or we can go up to this button up here, hit this. This will open the same
display or we can hit the key command command two, and this will open the mixer in a new
window and we can drag this to our desired size. But for this I’m just going to have
the mixer in the same window just to keep everything neat and tidy. If you’re using
external monitors sometimes using this mixer in a different window can help. You can put
this on another monitor. However, if you’re just using, say, a MacBook, it can be quite
useful just to have everything on the one screen. So we can scroll up and down or we
can drag this mixer up and we can see more of what’s going on. So there’s a loop going
on from the track we made previously. Let’s just hear this. And we really don’t want to
go too hot when we listen to music. It’s better to have a good level that isn’t in the red
because if anything goes over zero decibels or zero dB, it will clip and distort and can
ruin the song. You could always turn up the track later on when we’re mastering. But for
this just make sure everything isn’t too loud. And the easiest way we can do that is to quite
simply just get these faders here and just drag them down. And now you can see when I
click on this button here it will go back to default. Gonna stop the level getting too
hot. So just go through and make sure the level isn’t too hot. You really want the green,
maybe orange, but you don’t want any red. And definitely make sure the stereo out is
below zero dB. Ideally you want a bit of head room, you want a bit of space. So don’t push
it too hot. Remember you can always make it louder later on. You can see here starts off
at 1.5. So that’s really too hot, it’s too loud. So let’s go through, just turn some
of this down. It’s much better to have it a little bit quiet than to have it clip or
too loud. We can always turn up our headphones if it’s too quiet. We can always turn up our
headphones, then turn everything else down, Or turn up our speakers, our monitors. Just
make sure it’s not too hot. Make sure it’s below zero dB. Now the highest level is minus
six which is fine. Maybe turn it up slightly more. So that’s first thing I recommend doing
if you’re looking at the mixer in Logic Pro. Next one is these dials here which are pan
dials. So if you want it can to the left or to the right. For example, this acoustic guitar
now will go to the right and if we solo this notice it’s just coming out your right speaker.
If you move it again it’ll come out the left. So I’m just going to pan this to the left
and let’s pan this vibraphone to the right, just so we get a bit more space in the mix.
You get that stereo spread as well. Normally the lower instruments like the kick drum or
the base will have less panning normally in the middle. And the higher you go the more
you can pan. That’s a generalization. I do recommend experimenting. We can always go
through and pan things. Notice here, input drum kit. If we click on this it will bring
up the instrument. We can go down to drum kit and we can actually choose multi-output.
The reason we want to choose multi-output is we can have different faders now for different
drum hits. So say we want the snare a bit louder or a bit quieter, you can go through
and find the snare. The way we do that is you notice this plus button has appeared.
So if we hit this you’ll notice kick, hit again, snare, hit again, some toms, hit again,
high hat slash percussion, hit again and it says Aux 9 so we don’t need that one. So now
we have the high hats percussions, we have the toms, we have the snare, and we have the
kick on separate channels where we can add different effects. We can pan these and we
can change the volume amounts. So I’m just going to actually mute this kick now and if
we listen back you’ll notice there’s no kick drum. And if we unmute it you should notice
there’s the kick. Of course down here we have mute and solo. Let’s just solo the snare.
So let’s just make the snare a bit quieter. We can even pan the snare. Normally I wouldn’t
pan the snare like this, however, we can. Got toms as well. Got the toms as well which
aren’t really doing anything. So let’s just leave that one. Then we have the high hat
percussion. And notice if we drag this fade down there’s no high hats or percussion. Make
it louder or solo it. We can hear the high hats and these clap sounds as well. Okay,
that only works with multi-output instruments. You can’t do this with all of the instruments,
but ones like this drum kit you can. We have a few other things as well. We have different
effects we can add down here. So if we hover over this blank space here, and if we click
you’ll notice we can get all these different effects. Some of these ones like x noise are
from third-party manufacturers that are not included with Logic Pro, but these ones all
here are all included with Logic Pro. So if you hae any other plugins that aren’t included
with Logic Pro from another company, they will be under audio units here. Let’s just
have a look at these ones from Logic Pro. So we have stuff like amps and pedals, delay,
distortion, dynamics, that’s things like compressors, DeEssers, limiters, EQ, filters, modulation,
pitch, loads of stuff. I’m not going to go through all of these. I could make an entire
huge course just on the effects. I just want to show you how you can actually use it though.
So you can add these effects here so for example, on the kick let’s just add pitch, and let’s
choose pitch shifter. Then we have the semi tones, the amount we want to pitch it, and
then we have the mix. So I’m going to pitch it up 12 semitones, which is one octave. So
let’s now have a listen to the kick. It doesn’t sound very good, but you can definitely hear
it’s higher. And if we turn it off with this dial here or bypass it, then notice we’ve
got timing here as well. We can change this to say drums and hopefully it won’t sound
as bad now. Yeah, it doesn’t really work for kick drum. So not all of these plugins are
going to sound amazing with every single instrument. So it’s really about experimenting and going
through. Another common one is EQ. So go over to EQ, channel EQ. That’s the standard one,
stereo, and you might recognize this here. And if you play now you can hit this button
that says analyzer, which will show us some of the waves. And we can get rid of some of
these frequencies, increases frequencies. But I’d only really EQ if you need to. Only
really EQ if there’s a problem or something that you need to change. Don’t just EQ for
the sake of it. I hear of people just EQing, getting rid of the low, getting rid of the
high, just for the sake of it. But only really EQ if there’s a problem in the mix. So that’s
EQ. So each of these is a different frequency, and we have different band types, and we can
increase or decrease the band types with this little ball here. So I’m just really quickly
going through. I just want you to have a look at this mixer and kind of understand how to
use it if you’re brand new to Logic Pro. You’ll notice here this little box has appeared and
this is actually EQ, we have a little section for the EQ because it’s such a common plugin
to use, and then if we go down notice this one here has a box and this one doesn’t. That’s
because it’s a MIDI instrument. If there’s a MIDI instrument you can add a MIDI effect,
like an arpeggiator. However, if it’s an audio instrument or an audio track or even part
of a multi instrument you cannot add a MIDI effect. So this one here, the Liverpool base,
was a MIDI instrument so we can add a MIDI effect. But if we do have an audio track like
a sample, a recording of a microphone, we won’t be able to add a MIDI instrument because
it’s not a MIDI track. Okay, and then going down we have the inputs. So we can choose
the inputs. Then we have the plugins. Then we have something called buses. So this allows
us to send this instrument to a bus track or another track, and this is quite useful
for adding effects such as reverb or time-based effects like delay as well. So we can actually
send this instrument to another track and then we can add some effects on this as well.
So we get a nice blend or we can send several instruments to the same track just to share
the same effects. This is useful if you want to save on CPU or computer power and it’s
also useful if you want to have the exact same effect on one of these tracks. So let’s
just send the snare. If we click on this we can go to bus. This does look quite complex,
but let’s just choose bus one. And bus one is actually this one here. You can see up
here it says bus one via the input. And then we can actually send this track to bus one.
So if we just move this dial here all the way up it’s gonna send that much to this track
here. And this track you can see has a space D and channel EQ. Space D, a space designer,
it’s a type of reverb. So if you send it now you can hear this reverb. If we solo this
one here, you can hear there’s that sound which is actually reverb. So we can get a
blend of reverb. Can increase it like so. You can output the reverb, this might look
quite complex. So this space designer is a type of reverb, it’s a common one used in
Logic Pro. I wouldn’t worry too much about using this right now. I just more want you
to understand how you can actually use these things called buses to bus over, basically
send your track to another track, and you can add effects. So if you click on this one
here you can add other effects. So you could add, say, delay and choose echo. I’m sure
you know what echo is. Okay, let’s just leave that as it is, echo. Then if we just play
now you can hear there’s an echo. If we mute this the echo’s gone. If we unmute it or solo
it we can hear the echo. So that’s a quick crash course really into what busing is. And
if we go down we have the outputs. So right now it says stereo out, which means this is
getting sent to stereo out, which is this here. So it’s getting sent to the output.
Then we have groups, if we want to group some of these tracks together. And then we have
automation type which I’m going to skip over now. This is really if you want to change
some of the effects over time. We can do this via automation. I’m going to skip that just
for now. And then we can go down. We can see a little picture of the instruments so we
can quickly find which one it is. Then we have the panning. Then we have this fader
here. And then we can solo or mute. And that’s basically the mixer. I’ll just show you quickly
what automation is. You go over and hit this button here, this little button, this is automation
and we can basically change the effect over time. So right now you can see it says volume.
So if I drag this down it’s going to change this effect over time. So it’s going to gradually
increase the volume. So if we solo this acoustic guitar you should be able to hear it gradually
increase in volume. Gradually you get louder and louder. And there’s other things we can
choose. We don’t only have to choose volume. But just for this example it’s gonna be volume.
So that’s just a quick crash course in the mixer and the basic interface of this mixer
in Logic Pro, because at first it can look quite complex. Just remember, each one of
these is an instrument. Each strip going down is an instrument. So we have the settings
button here if you want more settings. We have this EQ here, then we have inputs, we
have audio effects. Then we have buses if we want to send it to another track. Then
we have outputs, then we have group if you want to group these together, automation type,
a little picture of the instruments or the track, then we have pan, so send it left or
right. Then we have basically the volume amount, the fader here, then we have solo and we have
mute and then we have the name of the instrument. So that’s it. That’s the mixer in Logic Pro
X. Thank you for watching this video. – Okay, in this video, we’re going to have
a look at a synthesizer called the Retro Synth. So, the Retro Synth is quite a straightforward-to-use
synthesizer in Logic Pro, and I’m just going to quickly go over how you can use this synth.
It’s just an overview video. I’m not going to cover every function and feature. However,
if you’re brand new to Logic Pro X, or you’re brand new to sound design and synthesis, I’m
sure this lecture could really help you out. So we need to first of all create a new instrument.
We do this by hitting this Plus button over here, and then this box will appear. Then,
where it says Instrument, we can choose Retro Synth. So we can go down to where it says
Retro Synth and choose Stereo. And then we need to hit Create. We’re just going to select
one track, and we’re going to leave the Output as where it is. So hit Create, and you’ll
notice Retro Synth will appear right here. And there’s a few things we can do. We can
open up Musical Typing and type in the notes by hitting Command + K. What I’m going to
do is I’m actually going to use an Apple Loop and just drag this information into Logic
Pro. So I’m just going to first of all close Retro Synth by hitting the X in the top left,
then go over to this Loop button here, and this will open up some of the Loops. If you
don’t have as many Loops as this, remember, you can always go over to Logic Pro X in the
corner, go down to Sound Library, and download all available sounds. This will allow you
to actually download more Loops and more sounds for Logic Pro. These green ones here means
it’s midi information, and the blue ones here means it’s audio. So we’re going to use midi.
Let’s here this one, 12 String Dream. If you drag it here, you’ll notice it will create
a new instrument, which is this guitar style sound. But if you drag it up, it will actually
go onto Retro Synth. So we can delete this acoustic guitar, this default one it comes
with, and we’re actually just dragging the midi information. So we can delete this, and
if we double click on it here, you can see it’s midi information right here. So let’s
just close this by dragging it down, and then create a Loop by clicking on this gray area
up here, and then we can loop this to just two bars. Okay, I’m going to close the Loop
library, and then I’m going to go over to the left, make sure this I button is selected,
and then click on Retro Synth. And here Retro Synth will appear. So I’m just going to move
this over here and then just hit the space bar, and it’ll go round and round. So this
is the default sound. If we click on this button here, we do have different presets
we can go over, synth leads, synth pads, synth bass, strings, keyboards, brass, sequence
elements, and warp synths. But let’s just start with the basic sound. Okay, so we have
two different oscillators here, so that we have different waves that we can choose that
create different sounds. So we have these ones here, noise, source, square, and we have
shape, too. A similar kinda thing as well, but we have a triangle. You can see here by
the sound. Basically all these sound waves do is create a different sound, and we have
this dial here between Oscillator 1 and Oscillator 2. So Oscillator 1 is this one here, and Oscillator
2, if we drag this down, is this one here. Hear the slight differences? If you drag it
up, you hear the differences now? And then we can have a mixture between the two. And
we have a few of our options we can do here, shape, modulation, vibrato. Then we have semitones
auto tuner. Presets as well. So, the sound really goes here. It starts off with the waves,
then it goes over to this filter here, then it goes over to the amp, then it goes over
to the effects. So this is the waves section here. This is where we create the waves, we
create the oscillators, we create the sounds, and then it moves over to this filter. What
we can do is drag this little graph over. Notice the sound’s getting disappeared. We’re
only playing the sounds inside the graph. Anything here is gonna be put off. If you
select this little box here, you can have different types of filters. So LP means low
pass, which means it allows the lows and cuts the highs. You can see here, these are the
lows, on the left is the lows and on the right is the highs, cause the frequency goes over
from low on the left to high on the right. You can see it’s adding the highs and taking
the highs away. And we have a few other ones as well. High pass is the other way around.
It means it allows the highs and cuts the lows, so on the left, the lows, they’re getting
cut. So you can hear it’s just the highs, and we bring back the lows. And then we have
a few other ones as well. I’m just gonna quickly go over this. We have Band Pass, which allows
a band in the middle here, so it cuts these highs and it cuts these lows. So you can choose
which band of frequency you want. The most common one is a low pass, so let’s just select
low pass again. So we’re just cutting away these highs and allowing the lows. You turn
on the filter with this button here, and that’s basically the filter. Then we have a few more
effects below for the filter. We have an LFO. So this is kind of another section here which
allows us to control other areas. And then we have LFO over here. So, LFO is a wave form
we use to control other things. And then you’ll notice down here we have filter envelope.
This is another way we can actually control things. And we can choose the amount with
these dials here, Envelope. Let’s drag this around. You can hear it comes in slower. This
is actually time. So this is the attack. And then we have LFO. And here we’ve got this
vibrato sound. So this is how much of the LFO we’re using with this. This is quite complex.
I’m just going over this very fast. A filter, FM as well. Then we have Amp, which is Envelope
for the level or gain of overall patch. So you can see here if we drag over the time
the attack, this is a slow attack, fast attack. Slow attack, fast attack. Then we have amp
here where we can choose the voice, the sound level, and then we have a flanger, which is
an effect. If we want to add an effect, we can hear this flanger effect, I’m sure you
know. Or chorus to add this effect. Like I said, I’m just quickly going over this. There’s
a lot more settings. We have the sync, we have the table, we have the FM, and then we
also have settings down here as well but I just want to quickly show you how synthesis
really works. This isn’t a tutorial all about Retro Synth. But I just want to show you there’s
an order of things, really, it goes from the oscillators here, the wave shapes, we have
two oscillators in this case. Then it goes over to a filter where we can cut out some
of the sounds. Then it goes over to the Amp where we can really control the volume. And
then we have the effect. That’s basically it. A lot of synthesizers are very similar
to this. Like I said, this isn’t a full, in-depth tutorial about Retro Synth. This is just explaining
quickly how synthesis works. So just remember the signal starts over here and it moves over
to the right. And that’s basically a very quick overview of Retro Synth. But I do recommend
going in and having a look at the presets. Go through and try to backwards engineer and
work out what’s actually going on. Some of these will have these different interfaces
and it can look confusing, but I do recommend just going through and having a play around
and start off with this basic analog interface and then continue and learn from there. But
like I said, this is just a quick crash course into synthesis. I hope you find this video
useful, and I’ll talk to you soon. – So thank you for taking this workshop with
me. I hope you found it useful. This workshop however was just a quick crash course in Logic
Pro. If you’d like to continue learning with me and take your skills to that next level,
I do recommend having a look at my Complete Logic Pro X Course. This course is over 15
hours long and we do dive a lot deeper into Logic Pro. Full price this course is $195.
But if you check out the link in the description below, you can get this course for only $9.99.
So thank you again for watching this workshop. I hope you found it useful and I’ll talk to
you soon.

15 thoughts on “The Beginners Workshop in Logic Pro X – Learn the basics of Logic Pro Today!”

  1. Hi
    Why I can hear the guitar amps from Logic only before recording or play. When I try to record the amp sound the amp sound its gone and I can hear only my DI input ?
    Thank you !

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